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		<title>Joomla! powered Site</title>
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		<link>http://www.twoworlds-game.com</link>
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	   <dc:date>2010-09-06T20:04:49+01:00</dc:date>
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		<dc:date>2009-12-17T04:40:15+01:00</dc:date>
		<dc:source>http://www.twoworlds-game.com</dc:source>
		<title>Layout-update of TwoWorlds-Game.com</title>
		<link>http://www.twoworlds-game.com/index.php?option=com_content&amp;task=view&amp;id=199&amp;Itemid=2</link>
		<description>We have revised the appearance of our site because of the approaching release date of Two Worlds II
In Antaloors spirited in new regions into the marshlands, eleven country and&amp;#160;the region&amp;#160;of islands. Powerful beings expect us as soon as we meet the new challenges. Therefore the Dragon Queen is keeping watch over our site, inaccessible in her beauty now.&amp;#160; Raisedly and mysteriously she waits in her sanctuary, protected by a powerful orc magician.
Allies or opponent? We will have to seek the answers in the veils which lie over the new Antaloor. A small part of the knowledge comes from time to time. The Antaloor post then has revealed a tiny secret to us again. But it only some are revealed to stir the curiosity up, then where the tension remains, if everything is revealed already prior to the release date</description>
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		<dc:date>2009-07-03T16:26:23+01:00</dc:date>
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		<title>TWO WORLDS II - New title and 3 new screens</title>
		<link>http://www.twoworlds-game.com/index.php?option=com_content&amp;task=view&amp;id=198&amp;Itemid=2</link>
		<description>

ZUXXEZ&amp;#160;has published a new Presse Release:

“Two Worlds II”: The ‘Total Experience’ in RPG Continues! 
&amp;#160;
+++ The big box office hit once again issues your personal invitation to Antaloor – and a radical new player experience awaits you! +++



Karlsruhe, 3rd July 2009 – in the coming winter, the role-playing world of Antaloor will once again open its portals to PC, Mac and Next-Gen consoles. Following the fantastic worldwide sales success of the game’s famous predecessor, TopWare Interactive will once again open a radically new chapter in the fantasy world of Reality Pump.



“Two Worlds II” presents a totally new gamer experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an unforgettable experience where excitement, sheer enjoyment and graphics rule. “Two Worlds II” simply sets new technical benchmarks in the RPG genre, thanks not least to its seemingly unlimited number of dynamic light sources, micro-detail Parallax Mapping, 24 Bit HDR Post Processing, Space Ambient Occlusion and Human Eye Accommodation. 
The story of “Two Worlds II” is staged a couple of years after Part 1 - and it will lead you into hitherto unexplored parts of Eastern Antaloor where you'll find many brand-new locations packed full of atmosphere - from dusty deserts to awe-inspiring temples.
&amp;#160;
Alexandra Constandache, the Executive Producer of TWII commented, “We intentionally opted for a completely independent game with radical new technology. This was the only way to ensure that we harness the enormous potential and experience gained from the making of the first “Two Worlds” project - and make full use of the further technical development of internal Reality Pump tools that has been on-going since the first “Two Worlds” was developed. This new release window gives us enough time to systematically implement both our own requirements and the feedback of the “Two World” fans, enabling us to create a breathtaking RPG experience.”
Screen Gallery (http://www.twoworlds-game.com/index.php?option=com_zoom Itemid=53 catid=1): 3 new Screen Shot

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		<dc:date>2009-06-24T16:20:17+01:00</dc:date>
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		<title>About Antaloor Post</title>
		<link>http://www.twoworlds-game.com/index.php?option=com_content&amp;task=view&amp;id=197&amp;Itemid=2</link>
		<description>For over two months we wait for a new issue of the Antaloor post. Today Jörg Schindler the PR-Director of Zuxxez entertainment has published a press release:

Dear “Antaloor Post” Readers,
You've probably been wondering about the AP for a while - and waiting for more news from us about the “Two Worlds” universe. Well, your patience will soon be rewarded!
And don't worry... neither the game nor the “Antaloor Post” is being put on ice! But we've been really busy with the game in the last few weeks - there's been so much for us to do with “Two Worlds” that we just haven't had the time to turn our hands to anything else!
However, you'll be pleased to know that preparations for the next issue are already underway - and we'll soon be giving you all the inside info on how the game's progressing!

Until then - be cool, be happy and live your dreams, folks!


Therefore we may be glad everything further on a good sequel of Two Worlds
&amp;#160;</description>
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		<dc:date>2009-05-09T11:17:01+01:00</dc:date>
		<dc:source>http://www.twoworlds-game.com</dc:source>
		<title>Curse of Souls - available for free</title>
		<link>http://www.twoworlds-game.com/index.php?option=com_content&amp;task=view&amp;id=196&amp;Itemid=2</link>
		<description>A good new statement for all friends of Two Worlds: with immediate effekt you can download the multiplayer addon Curse of Souls for free. Below&amp;#160;read the complete Press Release from ZuxxeZ:
+++ Second “Two Worlds” add-on - “Curse of Souls” – now available for free +++
Karlsruhe, 8th May 2009 – The wonderful world of Antaloor just keeps on growing! The new add-on, “Curse of Souls”, means that there are now four totally new Multiplayer maps with around 40 new quests which will immediately hook you and spirit you away into the fantastic RPG world of “Two Worlds”. One of the new RPG missions involves the player forcing his way into a town besieged by the Orcs - then either catching a traitor red-handed, or searching for a powerful Mage who has hidden himself away near Qudinar and is cooperating with a mysterious secret organization.
For those of you who prefer hard action, you'll get plenty in the PvP mode, where competing teams have to collect magical spheres and get rid of their opponents at the same time. Whoever gets the most points wins the game!
You can download “Curse of Souls” right away - just go to “Updates” on the right of the Support section at www.2-worlds.com! The file size varies between just 100 MB (update from Version 1.6) and 1.2 GB (update from Version 1.0).&amp;#160;</description>
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		<dc:date>2009-02-08T13:46:25+01:00</dc:date>
		<dc:source>http://www.twoworlds-game.com</dc:source>
		<title>Interview with Mirek Dymek - part 2</title>
		<link>http://www.twoworlds-game.com/index.php?option=com_content&amp;task=view&amp;id=195&amp;Itemid=2</link>
		<description>The Antaloor post No. 58  (http://www.twoworlds-game.com/images/Temptation/AntaloorPost/antaloor-post-58_english.pdf)is published. Part 2 of the questions to Two Worlds: The Temptation are answered by Mirek Dymek.
Moreover, the head of a dragon is to be seen. On the appearance of the dragon is still worked by graphic artists. We hope that these artists soon succeed, because we want to see as soon as possible a screen with a fighting dragon.
&amp;#160;</description>
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